Adept

The Adept
The adept is the ultimate biotic, able to affect the physical world with the power of the mind. Adepts are durable and powerful manipulators of mass effect fields; they can use biotics to violently manipulate objects in the environment, including nearby enemy targets. This grants them enormous advantages in combat and allows them to perform tactics and movements that would otherwise be impossible.

Adepts possess nearly all biotics abilities but can only equip light armor and may not gain specialist training with pistols. They possess no tech abilities.

Adepts greatly benefit from high Charisma and Wisdom scores which improve their biotic abilities.
 * Hit Dice: d6


 * CLASS SKILLS: Balance, Biotics, Jump, Knowledge (all, taken individually), Perform (all, taken individually), Research.


 * SKILLS POINTS at 1st level: (6 + INT Mod) x 4


 * SKILLS POINTS at each additional level: 6 + INT Mod


 * Starting Credits: 5d4 x 20 + 1000 (average 1240)
 * Weapon, Armor, and Ammo Proficiency: Proficient with all pistols, SMGs, Light Armor, and Warm Ammo.
 * Unique Powers: Lash, Singularity, Smash

Class Features
Biotic Points: The total Biotic Points equal Charisma Modifier x Character Level (minimum 1). You also gain additional points as shown on the table above. These points are not cumulative - simply add the number shown to the above formula.

For example, Liara is a level 1 Adept with a Charisma Modifier of +3. Her total Biotic Points equal her CHA Mod (+3) x Character Level (x1) + Biotic Point Bonus (+1). Therefore, her total Biotic Points is 4.

At the start and end of each encounter, regain all expended Biotic Points. If you run out of Biotic Points during an encounter, you can no longer use biotic powers. By spending 2 actions, you can recover a number of Biotic Points equal to your Wisdom Modifier. Doing so provokes an Attack of Opportunity. If any damage is dealt to your shield, plating, or HP, the effect ends prematurely.

Biotic Specialization: These specializations are used to learn new biotic powers or to increase the rank level of currently known biotic powers. You must meet all requirements to learn new powers or to increase ranks in existing powers. You can use the specialization to increase rank in a proficient ammo power. One specialization increases ammo rank by 1.