Assassination

Assassination
''Weapon-based power. Increased ability with Sniper Rifles.''

Effect: While using the Aiming action, increase the critical range of all sniper rifle shots.

Requirements: BAB +0, Proficiency: Sniper Rifles.

Activation: Free action.

Target: Self

Notes: This power can be used a number of times per encounter equal to Wisdom Mod +1 (minimum 1).

Rank 1

 * Increased Critical range by 1 while aiming, using a sniper rifle, and while power is active.
 * Duraction: 1 turn
 * Cooldown: 3 turns

Rank 2

 * Duration: 2 turns

Rank 3

 * Increased Critical range by 2 while aiming, using a sniper rifle, and while power is active.
 * Cooldown: 2 turns

Rank 4
Choose one of the following effects to add to the effects of Assassination:

 Recharge Speed   Radius 
 * Duration increased by 1 turn
 * Reduces recoil penalty of snipers by 1 while active.

Rank 5
Choose one of the following effects to add to the effects of Assassination:

 Maximum Grade Capacity   Electrical Damage 
 * Grenade capacity increased by 1. Permanent bonus.
 * Enemies caught in the grenade radius take 1d6 electrical damage per round for 2 rounds.

Rank 6
Choose one of the following effects to add to the effects of Assassination:

 Armor-Piercing   Shield Overload 
 * Creatures without shield HP but with plating take damage as if they had shield HP.
 * Initial blast damage against shield HP increased to d8s.