Blade Armor

Blade Armor
Reinforce armor with sharp blades that damages enemies that melee you.

Effect: Create bladed armor to further punish enemies that get to close and to maximize your melee potential. Gives DR 1, melee damage bonus of 1d3, reflects half melee damage back to attackers, but increases the cooldown of other powers by 1 turn.

Requirements: BAB +0, Electronics: 3, Repair 4, Knowledge (Physics): 3, Race: Batarian. Each rank increases skill requirements by +2.

Activation: 1 Action.

Target: Self

Notes: This power can be used a number of times per encounter equal to Wisdom modifier + 1 (minimum 1)

Rank 1

 * DR: 1
 * Melee Damage Bonus: 1d3
 * Cooldown of other powers increased by 1 turn. This includes First Aid and Shield Boost
 * 1/2 Melee damage received dealt to attacker (rounded down)
 * Cooldown: 2 turns after Blade Armor is dismissed

Rank 2

 * Melee Damage Bonus is now 1d4
 * Cooldown is reduced to 1 turn after Blade Armor is dismissed.

Rank 3

 * Melee Damage Bonus is now 1d6

Rank 4
Choose one of the following effects to add to the effects of Blade Armor:

Durability Melee Damage
 * Increases DR by 1
 * Melee Damage Bonus is now 1d8

Rank 5
Choose one of the following effects to add to the effects of Blade Armor:

Shield Recharge Damage Returned
 * While Blade Armor is active, regenerate shield HP at 1 point per action.
 * While Blade Armor is active, all melee damage is reflected to the attacker.

Rank 6
Choose one of the following effects to add to the effects of Blade Armor:

Power Recharge Durability
 * Cooldown of other powers is reduced to 1 action
 * DR increased by 1